My trick is one spiced steak one berry pulp. Berry pulp recovers only 10 points of hydration, so make sure you will take 30 of them at least. Berry pulp is very easy to have, you just put berries in the fluid press. So I will once again repeat my self here…Īny warming up food, naked or armored will help you survive in cold areas, but consuming it you will loose hydration, so fix berry pulp too. You really should have a named armorer craft your armor set before you head into the frozen north.įocus on the warming up consumables, not in the armor. Named armorers add the largest bonus, so if you crafted a set before acquiring an armorer and then found one, you should re-craft your set to get the full bonus they can provide. You shouldn’t have to rely on the wiki, but… you kind of do.Īnother thing of note is that the armorer in your armor bench adds a temperature resistance bonus. The wiki pulls its data from the devkit, so it lists the true resistance values. This means you can have two complete armor sets that both show one bar of resistance on each piece, and the one set can have 5 true resistance while the other can have 20. Each bar you see in game represents a range of actual resistance from 1-4. The biggest problem with resistances in this game, and especially for newcomers, is the temperature bars are not accurate. When I look through the lists of all of the armor I can craft, both baseline and epic, none of it has more than one bar of cold resistance. I did find a few pieces that list more than one bar of heat resistance, though I’ve never had much trouble running around the desert, regardless of what armor I was wearing.Įverything I’ve read on the other hand, makes it seem like furry Vanir armor should keep me comfy in any but the most extreme cold areas. When I wear it and try to, for instance, harvest some ice on the south side of the icy lake, I almost immediately start taking damage, exactly like when I tried it in Stygian and Aquilonian Infantry. I finally decided that it must be a display bug in the listings and crafted some Vanir fur medium armor, but as best I can tell, it really doesn’t have any more than it displays on the recipe. I have done a lot of searching on these fora and the internet in general, but none of the information I’ve found matches what I’m seeing in game, including the official 2.3 post discussing changes in the temperature system. Base game + Argossian and Aquilonian DLC. However, without the weight of sorrow and the unique experiences of Tyros and his life.New Xbox Series X player with about one month of experience. This middle of the road approach brings compromises of its own because this armor is neither as strong as heavy armor, nor as flexible as light armor.Īn inferior copy of the armor worn by Tyros the Deathbringer - one can forgive the smith for wanting to imitate such a superior set of armor. Offering significantly more protection than light armor, this medium armor incorporates many elements - metal rivets, articulated leather, and fur-trimmed cloth - to balance protection and agility. These eldritch boots bear markings and script so old no living scholar could decipher them. Ancient boots with a less-than ghastly auraĬrafted at Improved Armorer's Bench Description “īy Crom, I do not like this place, where dead men rise, and sleeping men vanish into the bellies of shadows!
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